drop = [ new ControlPoint( -5, 5 ), new ControlPoint( -4, 4.85 ), new ControlPoint( -3.25, 4 ), new ControlPoint( -2.5, 2.5 ), new ControlPoint( -1.75, 1 ), new ControlPoint( -1, 0.15 ), new ControlPoint( 0, 0 ), ]; bank = [ new ControlPoint( 5, 5 ), new ControlPoint( 4, 4.85 ), new ControlPoint( 3.25, 4 ), new ControlPoint( 2.5, 2.5 ), new ControlPoint( 1.75, 1 ), new ControlPoint( 1, 0.15 ), new ControlPoint( 0, 0 ), ]; hill = [ new ControlPoint( -4, 0 ), new ControlPoint( -2.5, 0.5 ), new ControlPoint( -1.5, 3 ), new ControlPoint( 0, 5), new ControlPoint( 1.5, 3 ), new ControlPoint( 2.5, 0.5 ), new ControlPoint( 4, 0 ), ]; /* loop = [ new ControlPoint( -3, 0 ), new ControlPoint( -2, 0 ), new ControlPoint( -0.75, 0.5 ), new ControlPoint( 1.5, 3 ), new ControlPoint( 0, 5), new ControlPoint( -1.5, 3 ), new ControlPoint( 0.75, 0.5 ), new ControlPoint( 2, 0 ), new ControlPoint( 3, 0 ), ]; */ loop = [ new ControlPoint( -3, 0 ), // new ControlPoint( -2, 0 ), new ControlPoint( -0.75, 0.5 ), new ControlPoint( 1.5, 3 ), new ControlPoint( 0, 5), new ControlPoint( -1.5, 3 ), new ControlPoint( 0.75, 0.5 ), // new ControlPoint( 2, 0 ), new ControlPoint( 3, 0 ), ]; flat = [ new ControlPoint( 0, 0 ), new ControlPoint( 1.5, 0 ), new ControlPoint( 3, 0 ), ]; Revision 1 drop = [ new ControlPoint( -5, 5 ), new ControlPoint( -4.28, 4.95 ), new ControlPoint( -3.2, 4.40 ), new ControlPoint( -2.5, 2.5 ), new ControlPoint( -1.8, 0.60 ), new ControlPoint( -0.72, 0.05 ), new ControlPoint( 0, 0 ), ];